Inventory System (devlog #2)


As of today, I’ve coded a basic inventory system (it’s still pretty janky, but it’s basically working for a prototype), added a sketch of a custom sprite for Tabitha, and added a logo for the loading screen. Don’t really have anything fancy to post as screenshots, it’s been a day of spaghetti-coding for me. Maybe tomorrow will have more visual development, or I’ll start making the story manager. Either way, been a really productive day, this is a massive step forward for the prototype!

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